Sub-Machine Gun[]
The Sub-Machine Gun is the Scout's default primary weapon.
Description[]
Light weight gun that combines mobility with lethal rapid-fire capabilities.
Alt-fire: Engages target-locking and aimed burst fire mode.
Stats[]
- Amount of Ammo: 45 round clip
- Rate of Fire: Very Fast
- Right Click: Auto-Aim, rate of fire changes to 3-shot bursts
- Lock On Range: 40m
- Damage: 5 - 8
Tips and Tricks[]
- The speed of the projectiles fired from the Sub-Machine Gun are particularly fast, so they are a guaranteed hit on auto-aim, although you lose DPS when auto-aiming
- The bestist statergy with the Sub-Machine Gun is to throw a haze bomb at the ennemy and shoot them from above they will have trouble hitting you also do your q ablity if theres 2 to 3 people because the 2 or 3rd person might leave the haze bomb effect area and start aim shooting you so press q when that happens and shoot them and move around
Doped Saber[]
The Doped Saber is the Scout's default secondary weapon.
Description[]
Radiactive sword used for rapid slashing attacks. 'Reloading' performs a dashing overhead chop that is perfect for finishing off victims.
Alt-fire: Slashing attacks that lunge at or around a target-locked victim.
Stats[]
- Type: Melee Weapon
- Swing Speed: Fast
- Right Click: Doped Saber Dash
- Special (R): Doped Saber Chop (8.5 second cool-down. Scout charges forward a short distance, dealing damage to a single enemy caught in its path. Damage is [56 - 86] + 100. (Target is stunned for a short duration.)
- Damage: 12-30 + 47
Tips and Tricks[]
- The Doped Saber is one of the only weapons in the game with a camera which does not lock straight forward, although you can make it do so by right clicking.
- Make quick slashes around an enemy to confuse them, and hopefully they step on your haze bomb so that they won't be able to lock on to your character.
- The Doped Sabers chop attack can also deal 1000-1500 DPS if your lucky it might be a crit one dealing 2000 and you might be unlucky if it does DPS around 200-500.
Flare Gun[]
Description []
NOTICE: All of the below weapons have been removed from the game. Feel free to look at them and remember the old days. :)
Low rate of fire handgun that launches incendiary flares that both burn and daze targets.
Alt-fire: Aimed mode with target-locking.
Stats[]
- Amount of Ammo: 1 round
Tips and Tricks[]
- The flare gun's bullets explode in the air around a target, this can be useful to stun an escaping target and quickly finish it off.
Hail Raiser[]
Description[]
Pistol that shoots metallic hydrogen rounds to slow targets and make them vulnerable to critical hits.
Alt-fire: Aimed mode with target-locking, but lower rate of fire.
Stats[]
- Amount of Ammo: 12 round clip
- Slow:
- Critical hit chance increases:
Tips and Tricks[]
The Hail raiser can freeze enemy's and help out your team if their in a bad situation or if someone is running off and you want to kill them .
Plasma-Pistol[]
Description[]
Variable output energy handgun that can be powered up for extra damage.
Alt-fire: Aimed mode with target-locking.