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Sub-Machine Gun[]

The Sub-Machine Gun is the Scout's default primary weapon.

Scout Sub MachineGun

Description[]

Light weight gun that combines mobility with lethal rapid-fire capabilities.

Alt-fire: Engages target-locking and aimed burst fire mode.

Stats[]

  • Amount of Ammo: 45 round clip
  • Rate of Fire: Very Fast
  • Right Click: Auto-Aim, rate of fire changes to 3-shot bursts
  • Lock On Range: 40m
  • Damage: 5 - 8

Tips and Tricks[]

  • The speed of the projectiles fired from the Sub-Machine Gun are particularly fast, so they are a guaranteed hit on auto-aim, although you lose DPS when auto-aiming
  • The bestist statergy with the Sub-Machine Gun is to throw a haze bomb at the ennemy and shoot them from above they will have trouble hitting you also do your q ablity if theres 2 to 3 people because the 2 or 3rd person might leave the haze bomb effect area and start aim shooting you so press q when that happens and shoot them and move around

Doped Saber[]

The Doped Saber is the Scout's default secondary weapon.

Scout DopedSaber

Description[]

Radiactive sword used for rapid slashing attacks. 'Reloading' performs a dashing overhead chop that is perfect for finishing off victims.

Alt-fire: Slashing attacks that lunge at or around a target-locked victim.

Stats[]

  • Type: Melee Weapon
  • Swing Speed: Fast
  • Right Click: Doped Saber Dash
  • Special (R): Doped Saber Chop (8.5 second cool-down. Scout charges forward a short distance, dealing damage to a single enemy caught in its path. Damage is [56 - 86] + 100. (Target is stunned for a short duration.)
  • Damage: 12-30 + 47

Tips and Tricks[]

  • The Doped Saber is one of the only weapons in the game with a camera which does not lock straight forward, although you can make it do so by right clicking.
  • Make quick slashes around an enemy to confuse them, and hopefully they step on your haze bomb so that they won't be able to lock on to your character.
  • The Doped Sabers chop attack can also deal 1000-1500 DPS if your lucky it might be a crit one dealing 2000 and you might be unlucky if it does DPS around 200-500.

Flare Gun[]

Scout FlareGun

Description []

NOTICE: All of the below weapons have been removed from the game. Feel free to look at them and remember the old days. :)


Low rate of fire handgun that launches incendiary flares that both burn and daze targets.

Alt-fire: Aimed mode with target-locking.

Stats[]

  • Amount of Ammo: 1 round

Tips and Tricks[]

  • The flare gun's bullets explode in the air around a target, this can be useful to stun an escaping target and quickly finish it off.

Hail Raiser[]

Scout FreezePistol

Description[]

Pistol that shoots metallic hydrogen rounds to slow targets and make them vulnerable to critical hits.

Alt-fire: Aimed mode with target-locking, but lower rate of fire.

Stats[]

  • Amount of Ammo: 12 round clip
  • Slow:
  • Critical hit chance increases:

Tips and Tricks[]

The Hail raiser can freeze enemy's and help out your team if their in a bad situation or if someone is running off and you want to kill them .

Plasma-Pistol[]

Scout PlasmaPistol

Description[]

Variable output energy handgun that can be powered up for extra damage.

Alt-fire: Aimed mode with target-locking.

Stats[]

Tips and Tricks[]

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