FreeFall Tournament Wiki
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Tag: Visual edit
Tag: Visual edit
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Moon base: 150 cash upon victory, 
 
Moon base: 150 cash upon victory, 
   
With the graphics update, the control point scramble mode was introduced to training arena, this gave the same reward as moon base nvhgfhgsfdsgh(150 cash)
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With the graphics update, the control point scramble mode was introduced to training arena, this gave the same reward as moon base (150 cash)
   
 
==Uses for Cash==
 
==Uses for Cash==

Revision as of 22:41, 12 November 2014


Cash Icon 3

The Cash Icon

Cash rewards for matches

After an update equalizing rewards for all game modes, matches give the same payout regardless of map. A maximum of 100 cash is awarded for a victory, 50 for a tie, and 25 for a loss.

The later you join in a running match, the less cash you will recieve upon completion of the round.

Historically, the rewards for matches varied by game mode.

After the release of training arena

Training arena: 50 cash upon victory

Shuttle bay: 100 cash upon victory

Moon base: 150 cash upon victory, 

With the graphics update, the control point scramble mode was introduced to training arena, this gave the same reward as moon base (150 cash)

Uses for Cash

unlocking classes and purchasing upgrades.

Classes cost 10,000 cash each, and the cost of upgrades varies by tier (250 cash for a tier 1 upgrade, 1,000 cash for tier 2, and 5,000 cash for tier 3)

Before the removal of the Lab, cash could be used to purchase a variety of temporary boosts which had effects comparable with upgrades, though a bit stronger.

Formerly, it was possible to use 50 cash to respawn instantly instead of waiting for the team respawn timer to reach 0, though this was considered to be 'pay-to-win' by some, and was removed.